

Automation game ferrari driver#
for the Ferrari 296 GTB was done in a photorealistic environment, just as it would normally be done when developing a digital twin for visual effects.”īecause Fortnite is already PBR compliant, no work was necessary to achieve a seamless graphical look between the Fortnite world and the realistic car, Epic said. That means that when loaded in Fortnite the Ferrari 296 GTB automatically casts shadows and displays reflections of the stylized world around it and is lit by the same lights and sky that light all objects in Fortnite. Enzo Ferrari, Italian automobile manufacturer, designer, and racing-car driver whose Ferrari. To make it look more seamless, Epic said that the “look-development - which is the process of building and calibrating the materials and textures to give synthetic surfaces the look of paint, metal, plastic, etc. Epic said in an email, “As we start to think about what interactions in the metaverse will look like, it’s important to understand how different types of digital assets will live together in the same space. Plus, the shape of a Ferrari is iconic, so while we could have created a stylized version, we’re thrilled to bring the Ferrari 296 GTB to Fortnite players in its stunning and original form.” I asked how the one realistic object will affect the look of a world that is cartoony. As part of this partnership between Fortnite and Ferrari, Epic will offer a variety of new content via the Item Shop, which players can get bundled for 1400 V-bucks, the virtual currency in Fortnite. Making moneyĮpic stands to make money on this too. Once you have your digital IP in Unreal, it can go anywhere - games, animated entertainment, feature films, live installations, simulations, and beyond, Epic said.

And digital replicas - whether virtual doubles of cars, buildings, or entire cities - are essential building blocks of the metaverse, Epic said.įrancois Antoine, the director of advanced projects at Epic, said in a statement that the car featured in the game is built on the same source data and uses the same Unreal Engine features as the 296 GTB in Ferrari’s own car configurator, and it’s this level of power and versatility which has led the automotive industry to put its trust in Unreal Engine.ĭigital intellectual property encompasses the representation of the physical model, car configurators, virtual showrooms, car launches, marketing assets, models for video games, and film. These models often live far beyond their initial design and engineering intent and into many experiences in the real world and virtual worlds where cars are featured. Automation The Car Company Tycoon Game, currently in development in Steam early Access. Unreal Engine is also a go-to platform for “digital twins,” which designers use to show what a product will be like in virtual form before they have to manufacture it in physical form. Epic said the automotive industry uses Unreal Engine for numerous steps of the process: concept and iterative design, manufacturing, sales and marketing, training autonomous vehicles, infotainment, human-machine interface (HMI), driving simulators, and more.
